558424 - MEGA MAN FRONTIER - Created by Leonardman
Recorded times for : 558424 - MEGA MAN FRONTIER
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths |
Description of that level
Yet another Digimon-themed map! This time based on the 4th series: Digimon Frontier.
PLOT:
In a paralell timeline, a world war once broke out between that world's most powerful nations. The world seemed doomed until Dr. Lucifer stepped in with his army of robots and took over the world, putting an end to the war in the process. Under Dr. Lucifer's guidance, it seemed that the world was about to enter a new age of peace...
Unfortunately, soon Dr. Lucifer began abusing his new-found power as King of the World, and oppressing the population under an iron-fisted dictatorship. In order to combat this tyranny, Dr. Seraphim, Dr. Ophanim and Dr. Cherubim created 10 Robot Masters, their timeline's equivalent to the Rock Force. With these 10 powerful robots, Dr. Lucifer was defeated and sent to prison. At long last, everlasting peace seemed to be at hand...
However, Dr. Cherubim strongly disagreed with Dr. Seraphim and Dr. Ophanim on how to run things on the world they now had in their hands... And after three months...
...Dr. Cherubim stole the 5 Robot Masters his colleagues had built, and together with the other 5 of his own, began using the 10 Robot Masters to take over the world!
The situation was desperate and hopeless. In one last cry for help, Dr. Ophanim sent a distress signal, being her hope that it would reach somebody...
Meanwhile, in our timeline, Dr. Light detects a distress signal coming from a train station, and sends Mega Man to investigate. The signal seems to be coming from one of the trains...
Little does Mega Man know that he's about to get isekai'd into an alternate timeline...
DR. SERAPHIM AND DR. OPHANIM'S ROBOT MASTERS:
These are the 5 that got stolen by Dr. Cherubim and reprogrammed.
Agni Man: Master of Fire. Modeled after the Hindu deity of fire. Brave and determined, often acting as the leader of the group. Has a rivalry with Wolf Man and bickers a lot with Fairy Woman. His Special Weapon is Burning Salamander.
Chack Man: Master of Ice. Despite looking like a polar teddy bear, he's surprisingly responsible. Still, all of the other robot masters see him as the baby brother. His Special Weapon is Snow Bomber.
Fairy Woman: Mistress of Wind. A beautiful and charming female robot with butterfly-like wings. Innocent, curious and gossipy, without much of an ill will. She's disinterested in Blitz Man's advances, but is tsundere towards Agni Man. Her Special Weapon is Petal Breeze.
Blitz Man: Master of Thunder. The group's big strong lug who's not that bright despite his element, though he's very warm-hearted. Has a one-sided crush on Fairy Woman. His special weapon is Mjölnir Thunder.
Wolf Man: Master of Light. He's that edgy and aloof guy who secretly cares for his friends when they're not looking. Agni Man's rival and perhaps this timeline's counterpart to Proto Man. His Special Weapon is Licht Kugel (Light Bullet).
DR. CHERUBIM'S ROBOT MASTERS:
After you've beaten the first 5 Robot Masters, you'll start facing Dr. Cherubim's own creations.
Grotto Man: Master of Earth. The strongman for the second group. Prefers to act alone, but helps those who've earned his respect. Originally a robot for crafting mining tools, he takes great pride in his work. His Special Weapon is Snake Eye Break.
Arbor Man: Master of Wood. Designed to embody the wisdom of nature, which is why he talks in proverbs and advices. His Special Weapon is Leaf Cyclone.
Rana Woman: Mistress of Water. Another beautiful and charming female robot, to the point she has her own fanclub! Graceful and ladylike, she has a sharp intuition but an unstable mood. She and Fairy Woman used to be best friends until Dr. Cherubim's reprogramming twisted it into a bitter rivalry. Despite her name, she's not shaped like a frog. Her special weapon is Jealousy Rain.
Mercure Man: Master of Steel. The wise and cunning leader of the second group. Cold, calculating and strategic, though also arrogant. Rather than stick to his theme of steel and mirrors, he plans to take Mega Man down by using his Sephiroth Fortress to put him at a terrain disadvantage. His Special Weapon is Offset Reflector.
Dusk Man: Master of Darkness. Callous and cruel, while also perfectionist and confident, with the dignity of a demon lord. Even edgier than Wolf Man, possibly Bass's counterpart. He'll be the last and possibly toughest for Mega Man to take down. His Special Weapon is Chaos Field.
ENDING:
Mega Man discovers at the last stage that Dr. Cherubim was manipulated by Dr. Lucifer from his prison, taking advantage of the former's feelings to trick him into attempting revenge against his colleagues, which would have allowed Dr. Lucifer to resurface and reclaim the world. Now it's up to Mega Man to stop the true culprit!
PLOT:
In a paralell timeline, a world war once broke out between that world's most powerful nations. The world seemed doomed until Dr. Lucifer stepped in with his army of robots and took over the world, putting an end to the war in the process. Under Dr. Lucifer's guidance, it seemed that the world was about to enter a new age of peace...
Unfortunately, soon Dr. Lucifer began abusing his new-found power as King of the World, and oppressing the population under an iron-fisted dictatorship. In order to combat this tyranny, Dr. Seraphim, Dr. Ophanim and Dr. Cherubim created 10 Robot Masters, their timeline's equivalent to the Rock Force. With these 10 powerful robots, Dr. Lucifer was defeated and sent to prison. At long last, everlasting peace seemed to be at hand...
However, Dr. Cherubim strongly disagreed with Dr. Seraphim and Dr. Ophanim on how to run things on the world they now had in their hands... And after three months...
...Dr. Cherubim stole the 5 Robot Masters his colleagues had built, and together with the other 5 of his own, began using the 10 Robot Masters to take over the world!
The situation was desperate and hopeless. In one last cry for help, Dr. Ophanim sent a distress signal, being her hope that it would reach somebody...
Meanwhile, in our timeline, Dr. Light detects a distress signal coming from a train station, and sends Mega Man to investigate. The signal seems to be coming from one of the trains...
Little does Mega Man know that he's about to get isekai'd into an alternate timeline...
DR. SERAPHIM AND DR. OPHANIM'S ROBOT MASTERS:
These are the 5 that got stolen by Dr. Cherubim and reprogrammed.
Agni Man: Master of Fire. Modeled after the Hindu deity of fire. Brave and determined, often acting as the leader of the group. Has a rivalry with Wolf Man and bickers a lot with Fairy Woman. His Special Weapon is Burning Salamander.
Chack Man: Master of Ice. Despite looking like a polar teddy bear, he's surprisingly responsible. Still, all of the other robot masters see him as the baby brother. His Special Weapon is Snow Bomber.
Fairy Woman: Mistress of Wind. A beautiful and charming female robot with butterfly-like wings. Innocent, curious and gossipy, without much of an ill will. She's disinterested in Blitz Man's advances, but is tsundere towards Agni Man. Her Special Weapon is Petal Breeze.
Blitz Man: Master of Thunder. The group's big strong lug who's not that bright despite his element, though he's very warm-hearted. Has a one-sided crush on Fairy Woman. His special weapon is Mjölnir Thunder.
Wolf Man: Master of Light. He's that edgy and aloof guy who secretly cares for his friends when they're not looking. Agni Man's rival and perhaps this timeline's counterpart to Proto Man. His Special Weapon is Licht Kugel (Light Bullet).
DR. CHERUBIM'S ROBOT MASTERS:
After you've beaten the first 5 Robot Masters, you'll start facing Dr. Cherubim's own creations.
Grotto Man: Master of Earth. The strongman for the second group. Prefers to act alone, but helps those who've earned his respect. Originally a robot for crafting mining tools, he takes great pride in his work. His Special Weapon is Snake Eye Break.
Arbor Man: Master of Wood. Designed to embody the wisdom of nature, which is why he talks in proverbs and advices. His Special Weapon is Leaf Cyclone.
Rana Woman: Mistress of Water. Another beautiful and charming female robot, to the point she has her own fanclub! Graceful and ladylike, she has a sharp intuition but an unstable mood. She and Fairy Woman used to be best friends until Dr. Cherubim's reprogramming twisted it into a bitter rivalry. Despite her name, she's not shaped like a frog. Her special weapon is Jealousy Rain.
Mercure Man: Master of Steel. The wise and cunning leader of the second group. Cold, calculating and strategic, though also arrogant. Rather than stick to his theme of steel and mirrors, he plans to take Mega Man down by using his Sephiroth Fortress to put him at a terrain disadvantage. His Special Weapon is Offset Reflector.
Dusk Man: Master of Darkness. Callous and cruel, while also perfectionist and confident, with the dignity of a demon lord. Even edgier than Wolf Man, possibly Bass's counterpart. He'll be the last and possibly toughest for Mega Man to take down. His Special Weapon is Chaos Field.
ENDING:
Mega Man discovers at the last stage that Dr. Cherubim was manipulated by Dr. Lucifer from his prison, taking advantage of the former's feelings to trick him into attempting revenge against his colleagues, which would have allowed Dr. Lucifer to resurface and reclaim the world. Now it's up to Mega Man to stop the true culprit!
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